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0
votes
Fixed

Editor Modes: Don't allow the editor to name the window based on the tab...

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Feb 29, 2024

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Version/s: 2023.3.0a17

Steps to reproduce: ## Launch an MPPM player. (you can do this with an empty project with MPPM package)### You can use [https://gith... Read more

0
votes
Fixed

SpeedTree 9 - Preview is pink under very specific circumstances

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Feb 29, 2024

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Version/s: 2023.3.0a17, 6000.0.0b11

Sometimes, the Mesh preview and the asset icon becomes pink (c.f {}MeshPreviewAndIconPink.png{}). So good and bad news: this problem... Read more

1
votes
Fixed

An error message is displayed when any type of file is saved outside the...

Asset - Database

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Feb 29, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce: Open the project "IN-69590_SaveAssetinProject" Open the “SampleScene” scene Select any GameObject from the Hierarc... Read more

0
votes
Fixed

[iOS] 'Automatically add capabilites' doesn't work

iOS

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Feb 29, 2024

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Version/s: 2022.3.11f1, 2023.2.15f1, 6000.0.0b11

Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more

0
votes
Fixed

EditorAnalytics warning when installing code coverage package from disk

Package: Code Coverage

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Feb 29, 2024

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Version/s: 1.2.6, 1.3.0-pre.9

Steps to reproduce: 1. Start a new project 2. Clone the latest from the code coverage repo - so the unreleased version 1.2.6 [https:... Read more

0
votes
Fixed

Canceling an unsaved input actions window removes the "*" unsaved asset ...

Package: Input System

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Feb 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached project “SaveSymbol”2. In the Project window double click the “Assets/New Controls.inputacti... Read more

0
votes
Fixed

UI is rendered on the Camera with the UI excluded in the Culling Mask

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Feb 29, 2024

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Version/s: 2022.3.20f1

How to reproduce:1. Open the user-attached project “TestEnviroCompass”2. Open the “SampleScene” scene3. Enter the Play mode4. Observ... Read more

0
votes
Fixed

[UI Toolkit][Android] Focusing TextField using a physical keyboard with ...

UI Toolkit Framework

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Feb 29, 2024

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Version/s: 2023.3.0b10, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “IN_69694” project2. In the Build Settings make sure Android Platform is selected3. In the “Run Device”... Read more

0
votes
Fixed

[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...

Android

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Feb 29, 2024

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Version/s: 2023.2.13f1, 6000.0.0b1

How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more

0
votes
Fixed

Drawing a full circle with Painter.Arc() has straight edges when precede...

UI Toolkit Graphics

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Feb 28, 2024

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Version/s: 2022.3.0f1, 2023.2.0a1, 6000.0.0b1, 6000.0.0b11

Steps to reproduce: Using Painter2D(), do a MoveTo(center) and Arc(center, 100, 0, 0360), Do a Fill() Actual results: The circle has... Read more

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