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Wireframe edges not rendered when sprite frame is selected
- Generate frames from the attached dude_animation_sheet.png using auto atlassing- Drag frame_0 in the scene- Select the Wireframe v... Read more
Converting integer to string with padded zeroes doesn't work on Flash
1 Create new project and create script(.cs)2 Add methodprivate int counter = 0;void OnGUI() {counter++;string str = counter.ToString... Read more
"Not yet compressed" message when switching platforms for a "Truecolor" ...
Steps to reproduce : - the user attached a video explaining the issue- also package attached with the repro project Read more
[PSD] PSD file mirrored on import
1. Import any of the attached psd files into unity2. Drag asset to sceneview3. Observe how the image seems to be mirrored (though it... Read more
WebPlayer logging to be improved in light of "Failed to apply auto-updat...
WebPlayer logging to be improved in light of "Failed to apply auto-update" error issue. The thread is here: http://forum.unity3d.com... Read more
Mono runtime is having trouble finding methods when a covariant interfa...
To reproduce:1. Create new project2. Add C# script with code from https://gist.github.com/jaredthirsk/51391203. Attach script to cam... Read more
The polygon collider is very inconsistent in how it draws the collider w...
1. Put attached 'letters.psd' in scene and add polygon collider2. select 'create from texture' and observe how the collider is very ... Read more
Rename Xcode project to iOS
When an Xcode project is created, the project is named Unity-iPhone. It would be more consistent to rename it Unity-iOS Read more
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