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Fixed in Unity 2018.1

Votes

0

Found in

2017.2.1p1

Issue ID

985457

Regression

No

[GLCore] Crash when using indirect args buffer as RWBuffer

OpenGL

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Download user provided project
2. Open the project and change the graphics API to GLCore or launch the editor with -force-glcore
3. Enter playmode
-- CRASH

Not reproduced on: 2018.1.0a3
Reproduced on: 5.6.5f1, 2017.1.3f1, 2017.2.1p2, 2017.3.0p1, 2018.1.0a2
Doesn't reproduce on mac

========== OUTPUTING STACK TRACE ==================

0x0000000140309E87 (Unity) DataBufferGLES::CopySubData
0x000000014031D034 (Unity) GfxDeviceGLES::SetComputeBuffer
0x000000014031D261 (Unity) GfxDeviceGLES::UpdateComputeResources
0x0000000141D34FEA (Unity) GfxDeviceWorker::RunCommand
0x0000000141D37E5B (Unity) GfxDeviceWorker::RunExt
0x0000000141D15A79 (Unity) GfxDeviceWorker::Run
0x0000000141D236D9 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00000001408B8E28 (Unity) Thread::RunThreadWrapper
0x00007FFFEE871FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFFF062EFB1 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

Fixed in: 2018.2.0a3
Backports pending: 2017.1, 2017.2, 2017.3, 2018.1

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