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[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more
"Line breaking recursion max threshold hit" error when Overflow is set t...
How to reproduce:1. Open the attached “IN-130196” project2. Open the “SampleScene”3. In the Hierarchy, expand the “Canvas” GameObjec... Read more
ArgumentException occurs when excluding multiple Profile Analyzer Marker...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
After creating a new Universal RP asset, it doesn’t get selected if pro...
To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more
[SpeedTree] Wireframe mode not rendering correctly ST assets
Steps to reproduce: 1. Start new HDRP project 2. Import a ST9 asset and add it to a scene 3. Switch scene rendering mode to wirefram... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
RebindingOperation.WithControlsHavingToMatchPath does not work when spec...
Steps to reproduce:1. Open the attached project "Case_1240232"2. Open "SampleScene"3. Enter Play mode4. Press on the "Not Working" b... Read more
Title for custom window is cutout
Steps to reproduce : - import the Full Inspector Package https://www.assetstore.unity3d.com/en/#!/content/14913- open the Window>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window