Search Issue Tracker
Offensive Combat hangs in IE on Win Xp
Steps to reproduce : - go to www.offensivecombat.com- login with your information- press "Play Now" and notice that the game does no... Read more
UnityScript: Accessing an enum value via an instance causes crash
To reproduce:1. Open project SwitchBug2. Select "testScene"3. Select "testObject" workaround:Meanwhile, you can avoid this issue by ... Read more
Made a change to the script of a custom editor whilst an
1 Open scene WaypointsTest2 Choose path_1 in Hierarchy3 Open Editor/PMAM/WaypointEditor.cs and add add some log4 Save file and close... Read more
Instantiated Hinge Joint changes behaviour when saving and reloading pro...
Look the user's description and video. Open the "Main Scene", you should see an instantiated "Door", and hit play! Walk to the door,... Read more
Standalone build gets move to the center of the screen the first time al...
Steps to reproduce : - open the project attached- build for windows standalone- press play and move the window in another part of th... Read more
Replacing project with existing name doesn't work
To reproduce:1. Create new project2. Enter name which already exists3. Get prompted to replace4. Press replace - nothing happens Read more
Using the <size> tag on part of a text will force the whole text to use ...
To reproduce:1. Import RichText_Size_Replica2. Open Test scene3. Run Read more
Unity crashes when loading a wav file
Steps to reproduce : - open the project attached- click on the "out" file and notice that Unity crashes FMOD issue. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects