Search Issue Tracker
[Texture2D] Generating texture with MipMaps through script causes crash
Repro steps:1) Create a new project2) Attach my test.cs script to any object3) Play and notice the crash N.B. Line 51: If you change... Read more
[Handles] [ExecuteInEditMode] The PositionHandle becomes too sensitive i...
To reproduce the issue follow the steps:1. Open "Repro" project2. Open "1.unity" scene3. Ensure the Tool handle uses local orientati... Read more
When using multiple scenes the console is spammed with errors
To reproduce:1. Open the project2. Open both scenes at the same time3. Press "play"4. Press stop. Observe that the console will get ... Read more
Accessing relative properties on array elements that are out of bounds c...
Steps to reproduce: 1. Open attached project2. Select "1 Element A" in project tab3. Press and hold shift4. Press right arrow key so... Read more
[IL2CPP] Application crashes when FlareLayer class gets stripped
1. Open attached project2. Build to iOS with IL2CPP3. Add in info.plist new string with name "FacebookAppID" and enter this string: ... Read more
[graphics] MaterialPropertyBlock.SetTexture doesn't set _TexelSize or _H...
Textures set in MaterialPropertyBlock do not setup corresponding {name}_TexelSize and {name}_HDR shader properties. Read more
[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100
Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more
CrossFadeInFixedTime fails transition when called during ongoing CrossFa...
How to reproduce:1. Open the attached project2. Open and Play "scene" scene3. Press G and press F afterward in less than one second ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window