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Fixed in 2020.1.X



Found in


Issue ID




[Handles] [ExecuteInEditMode] The PositionHandle becomes too sensitive if rotation changes during dragging

Scene/Game View


To reproduce the issue follow the steps:
1. Open "Repro" project
2. Open "1.unity" scene
3. Ensure the Tool handle uses local orientation
4. Drag the GameObject named "Cube"
5. Cubes transform becomes too sensitive and GameObject coordinates starts jumping around

Repro video:

About the scene:
There are two cubes included in the scene.
One cube has "ExecuteInEditMode" script attached which sets Cube to look at selected GameObject

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