Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
5.3.0b3
Issue ID
741954
Regression
No
[Handles] [ExecuteInEditMode] The PositionHandle becomes too sensitive if rotation changes during dragging
To reproduce the issue follow the steps:
1. Open "Repro" project
2. Open "1.unity" scene
3. Ensure the Tool handle uses local orientation
4. Drag the GameObject named "Cube"
5. Cubes transform becomes too sensitive and GameObject coordinates starts jumping around
Repro video: http://screencast.com/t/34sY1Wds7qeI
About the scene:
There are two cubes included in the scene.
One cube has "ExecuteInEditMode" script attached which sets Cube to look at selected GameObject
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment