Search Issue Tracker
Shader error is thrown when using a Compute Shader with a second kernel
How to reproduce:1. Open any project2. Import the attached “Compile DepthPyramidComputeShader.compute“ compute shader3. Observe the ... Read more
Input System UI Input Module action values set to "None" when disabling ...
How to reproduce:1. Open the attached “IN-98268_InputTest“ project2. Open the “SampleScene“3. Enter Play mode4. In the Hierarchy win... Read more
HDR Cubemap Encoding setting resets itself when the project is reopened
Reproduction steps:1. Create a new project2. Go to Project Settings3. In the Player settings, find and change the HDR Cubemap Encodi... Read more
“Property (_AdditionalShadowParams) exceeds previous array size (41 vs 3...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Build Profiles (Fil... Read more
An unclear error occurs when exceeding the light limit set in URP Config...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Build Profiles (Fil... Read more
ShaderGraph error is thrown when the first subgraph output isn't preview...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Shader Sub Graph.shadersubgraph“ subgraph3. Change... Read more
Crash on RaiseException or freeze when rendering Malaylam text using the...
How to reproduce:1. Open the attached “IN-98172_MlText.zip” project2. Open the “Assets/Repro” scene3. Ensure Advanced Text Generator... Read more
Unselected element in the Library section becomes highlighted when hover...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Open newly created UI Document4. Enable Tree View... Read more
Unselected element in the Library section becomes lighter shade than the...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Open newly created UI Document4. Select any eleme... Read more
TextField in UIToolkit is not cleared when entering Korean characters
Reproduction steps:1. Open the attached “textfield_clear.zip” project2. Open the “Assets/TextField/textfield-scene.unity“ Scene3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation