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On Android device, materials with Standard Shader don't update the norma...
On Android device, materials with Standard Shader don't update the normal map on runtime. Read more
[OSX] Closing 'Edit' menu calls unrelated Event.current.commandName in E...
Steps to reproduce: 1. Open attached project on a Mac editor2. Open the custom menu window (SampleWindow/Open)3. Click on the Edit m... Read more
It is not possible to share Shadow maps between two cameras
How to reproduce: 1. Open attached project2. Open scene shadowtest.unity- Observe how in the game view, the Sphere does not cast a s... Read more
BuildOptions.AcceptExternalModificationsToPlayer doesn't work with new b...
To Reproduce:1. Create a new project. Create a new scene and name it "scene.unity".2. Build to iOS with this line of code using an e... Read more
IL2CPP VS generated project depends on VS2010
It tries building MapFileParser using VS2010. Read more
[Linux] Standalone icon displayed as white square in launch bar
Overridden standalone icons work properly on Windows and Mac OS, but on Linux the icon for the game displayed on the Launcher (and a... Read more
public Object type variables that have a scene assigned to them don't sa...
steps to reproduce: 1) open the project2) play scene 'sceneOn' - observe expected resultsPrints: "P publicGO 5 sceneOn sceneOff"(sce... Read more
Calling EditorUtility.OpenFilePanelWithFilters crashes unity
To reproduce:1. Open attached project2. Use the menu item called "Test/Find component in scenes"3. Editor crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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