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Fixed in 5.2.2
Votes
0
Found in
5.2.1p3
Issue ID
735927
Regression
Yes
UI (using best fit) freeze when displaying
This issue has no description.
Comments (7)
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xBoxRedDot
May 24, 2018 07:24
5.6.6f2 still not resolved...
Edy
Sep 01, 2017 22:15
Still there in Unity 5.6.3
Knskan3
Sep 16, 2016 12:42
This is still an issue, just saw it happening in my game in iphone 5. Any news ??
Knskan3
Dec 08, 2015 21:05
Just updated to 5.3 and the problem persists. When using best fit for fonts, Font.CacheFontForText is creating big pikes and freezing the app for some time
fekj97
Dec 08, 2015 19:03
I updated and still i have the problem on OS x.
pfreese
Nov 17, 2015 07:42
This fix is still awaiting a merge to a patch release branch.
phasiclabs
Nov 16, 2015 11:36
This is claimed to be fixed in 5.2.2, but I've just tried in the latest patch (p4) and it is still there : http://forum.unity3d.com/threads/5-2-terrible-performance-spike-causing-by-font-cache.353794/page-2