Search Issue Tracker
[iOS] Xml Deserialization crashes Unity player on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'test' to build.3) Build the project for iOS.4) Deploy the project to a... Read more
[Android] [Adreno] App crashes on some Adreno 2xx devices
To reproduce:1) Open attached project2) Build it on Android3) Let it load for a few seconds, then notice that it crashes. If you get... Read more
[OSX] Build settings window stays on top of other Finder windows after f...
Steps to reproduce:1) Create a new project or open an existing one.2) Build the project for any platform with the 'Build' option. Af... Read more
[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more
[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...
Steps to reproduce:1. Open attached project.2. Open "Build Settings" window. If you see this error message:"Because you are not a me... Read more
[Regression][TerrainComponent] NullReference exceptions are thrown after...
Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the 'Hierarchy';3. Go to 'Paint Texture' t... Read more
[iOS] Can't input some Japanese characters
Reproduction Steps:1. Open User's project2. Build to iOS device3. Tap input field4. Select Japanese keyboard5. Enter "h o s i" and c... Read more
When loading ScriptableObject in Editor with [InitializeOnLoadMethod], i...
To reproduce:1. Open attached project2. Notice that the assert that checks if TestData.Data is equal to "hello" fails no matter what... Read more
CommandBuffer cannot Blit multiple times between temporary RenderTexture...
To reproduce:1. Open project2. Build to webGL3. Notice that the screen is black Read more
Build and Run hotkey & master menu not working
Version 5.4.0b22 (518a15457bf6)Fri, 10 Jun 2016 20:29:39 GMTBranch: 5.4/staging 1. What happened Workaround available: use build set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks