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[Editor][macOS] macOS icon hover text should include the Unity version
DescriptionmacOS icon hover text should include the Unity version. Currently it just says "Unity". Multiple Unity icons may point to... Read more
Cannot delayed opening context menu
It is currently not possible to open a context menu during a VisualElement.schedule.Execute(). There are some use cases where we hav... Read more
[macOS][ShaderGraph] Nodes are partially obscured and created in the Top...
Steps to reproduce: Create new Unity project using 3D URP Template Create new Shader Graph Press the Spacebar to active the Create N... Read more
[Templates] URP Scene Sample project Tutorial window uses type name inst...
Steps to reproduce: 1. Open the 3D Sample Scenes URP project template 2. Close the Tutorial window 3. Open it again via Tutorials>... Read more
Canvas elements are rendered in the Prefab preview window when Prefab is...
How to reproduce:1. Open the user’s attached “BugRepro.zip” project2. In the Project window, select “Cube” Prefab3. Observe the Pref... Read more
Crash on PrepareScriptableLoopObjectData when entering Play Mode and let...
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Let the scene run for a while Expected result: The proje... Read more
[Android] Sometimes the Input Field container above the keyboard isn't f...
Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more
Hub becomes unresponsive/slow when creating a project from a larger temp...
Steps to reproduce: 1. Ensure that you have any 2023.3.X beta installed 2. Click New project 3. Select any 2023.3.X beta from the Ed... Read more
[Vulkan][Android]Video Player displays cyan color instead of the video c...
Reproduction steps:1. Open the “Video Player” project2. Build and run the Player (File > Build And Run)3. Observe the Player Expe... Read more
Serialized fields in the Inspector are not shown when the script is deri...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser3. Observe... Read more
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