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0
votes
Not Reproducible

[DirectX] EncodeFloatRGBA and DecodeFloatRGBA rendered value is 0

DirectX12

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Jun 01, 2016

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Version/s: 5.4.0b19

Reproduction steps(GIF attached): 1. Open attached project. 2. Go to "Edit > Project Settings > Player" and set Graphics API to Dire... Read more

0
votes
Fixed

UnwrapCL.exe fails with models set to Generate Lightmap UVs

Asset Import

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Jun 01, 2016

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Version/s: 5.4.0b21

Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more

0
votes
By Design

Normal Map decompression results in skewed orientation

Graphics - General

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Jun 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Open scene 'Normal Maps'. 3) Focus the scene camera on the group of cubes in th... Read more

1
votes
Fixed

Directional Specular Realtime GI is too bright with default lighting values

Global Illumination

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Jun 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open Lighting Scene 2. Switch to Linear lighting mode 3. Bake with precomputed realtime GI Actual: everythin... Read more

0
votes
By Design

[Elements size]After entering a new value and clicking outside of the fi...

IMGUI

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Jun 01, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project. 2. In the "Project" window select asset named "New Font". 3. In the "Inspector" window... Read more

5
votes
Fixed

[UWP][WP8.1]Accelerometer Events do not work

Windows Store Apps

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Jun 01, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Build and run attached project 2. Notice ArgumentExceptions Regression from 5.2.5f1 Reproducible with 5.3.1f1, 5.... Read more

0
votes
Fixed

[Editor][PlayMode]Regression] Incorrect assert appears when toggling som...

Terrain

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Jun 01, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain component in the Hierarchy; 4. Go t... Read more

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