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[DirectX] EncodeFloatRGBA and DecodeFloatRGBA rendered value is 0
Reproduction steps(GIF attached): 1. Open attached project. 2. Go to "Edit > Project Settings > Player" and set Graphics API to Dire... Read more
UnwrapCL.exe fails with models set to Generate Lightmap UVs
Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more
Normal Map decompression results in skewed orientation
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Normal Maps'. 3) Focus the scene camera on the group of cubes in th... Read more
Directional Specular Realtime GI is too bright with default lighting values
Steps to reproduce: 1. Open Lighting Scene 2. Switch to Linear lighting mode 3. Bake with precomputed realtime GI Actual: everythin... Read more
[Elements size]After entering a new value and clicking outside of the fi...
Steps to reproduce: 1. Open attached project. 2. In the "Project" window select asset named "New Font". 3. In the "Inspector" window... Read more
[UWP][WP8.1]Accelerometer Events do not work
To reproduce: 1. Build and run attached project 2. Notice ArgumentExceptions Regression from 5.2.5f1 Reproducible with 5.3.1f1, 5.... Read more
[Editor][PlayMode]Regression] Incorrect assert appears when toggling som...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain component in the Hierarchy; 4. Go t... Read more
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Latest issues
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