Search Issue Tracker
Type.GetCostructor, Type.GetMethod doesn't work well for il2cpp
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that half of the tests fail Read more
Physic2DRaycaster allocates 24 bytes each frame
Project Steps: 1. Build project for windows 32 with profiler connected.2. Notice that EventSystem.Update allocates 24 bytes each frame. Read more
UNetWeaver error when SyncEvents use the same delegate
Error "UNetWeaver error: ProcessInstructionMethod failed" when using the same delegate for multiple SyncEvent events. Read more
Multiple mesh errors when parent size is negative and shadow component i...
Reproduction steps:1. Open attached project2. Open scene "test"3. Select the gameObject "Text" (under Canvas/Panel/Text)4. Switch in... Read more
[WebPlayer] [System.Net.Security.SslStream] SslStream.AuthenticateAsClie...
Reproduction steps:1. Open attached project2. Open scene "TestScene"3. Enter play mode4. Observe the console logs. If the request co... Read more
[Gizmos] Gizmos.DrawLine random colors if 3D Icons turned off
Repro steps:1) Open the project and Demo scene2) Notice the lines all across the Scene/Game view3) Go to Gizmos and try checking/unc... Read more
[CopyAsset] Copying asset to already existing path results in broken ass...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Cube" and in its inspector, click custom "Demonstrate bu... Read more
RectMask2D is not properly clipping/unclipping objects when an objects t...
To reproduce:1. Open "Example.unity" scene within the Editor.2. Press "Play".3. Set the Scene window's Shading Mode to "Wireframe" s... Read more
Trails and Lines are doubled between views
Trail and Line Renderers appear in the location of the other view, for example the position of a trail renderer from the game view w... Read more
App crashes when the Speak button is used
To Reproduce:0. PlayerSettings GraphicsApi = Open GL ES 2.01. Build & Run application on iPhone with iOS92. Press On Button "ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved