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Weird behaviour in TextMeshPro Link Example sample when hovering over si...
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
RegisterValueChangedCallback is triggered when the Label of a TextField ...
Reproduction steps:1. Open the attached “IN-90051” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Check the C... Read more
The value of the "Select" button is shown as 0 in the Input Debugger whe...
How to reproduce:1. Open any project with Input Systems package2. Open Windows → Analysis → Input Debugger3. Press the “Select“ butt... Read more
Changing the Visual Element size moves it when two visual elements are c...
How to reproduce:1. Open the attached project "MovingReproduction"2. In the Project window, open the "NewUXMLTemplate" UI Document3.... Read more
Open Reference for Default Style Sheet asset redirects to missing page
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
Undoing changes to Default Style Sheet does not show change until editor...
Steps to reproduce: Open a Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro If prompted, im... Read more
[Mobile] 'InputAnalytics.IInputAnalytic' does not contain a definition f...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build ... Read more
TextMeshPro Caret has an active raycast when TMP_InputField is non-inter...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene.unity“ Scene3. Enter the Play Mode4. Selec... Read more
Shadow Casters are culled too early in the last cascade
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene3. Ent... Read more
[Android][Vulkan] The Color Channel of videos changes from RGB to BGR wh...
Reproduction steps:1. Open the attached "IN-86407" project2. Build and Run for Android3. In the Player, click on the "Play" button4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered