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Scroll offset is framerate-dependent when scrolling with velocity in the...
How to reproduce: Open the “ScrollViewAnimation.zip” project Open the “SampleScene“ Open the Device Simulator window Enter Play Mode... Read more
[UWP] Universal Windows Platform build fails when Mobile Notifications p...
Reproduction steps:1. Open the attached project “UWPProject”2. Ensure Mobile Notification v2.3.0 is installed3. Build the project fo... Read more
[Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on...
We are experiencing a random crash while making iOS/Android builds on macOS machines. The machines are running multiple builds simul... Read more
Crash on MTLGetEnvCase<MTLErrorModeType> when opening a specific prpject
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: The project opensActual result: The Editor crashes Rep... Read more
The Scene view Camera does not move when clicking the middle mouse butto...
Reproduction steps:1. Open the attached "(FAV) PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Focus on th... Read more
[WebGL] InvalidOperationException error when moving a VisualElement in W...
Reproduction steps:1. Open the attached project "ErrorRepro"2. Open the “Assets/Scenes/Stage1.unity“ Scene3. Build and run on WebGL4... Read more
Crash on GameObject::QueryComponentByType when opening a project
Reproduction steps:1. Open project “save test.zip”2. Observe the crash Reproducible with: 2022.2.0a13, 2022.3.15f1, 2023.2.4f1, 2023... Read more
"Object reference not set to an instance of an object" is thrown when de...
How to reproduce:1. Open the “VolumeStackException“ project2. Open the “Scene/Bootstrap“ scene3. Enter Play Mode4. In the Game view ... Read more
[IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06...
Reproduction steps:1. Open the attached project "ReproProject"2. Ensure IL2CPP is chosen as the Scripting Backend3. Build the projec... Read more
OnAudioFilterRead not working as expected for generator scripts
Steps to reproduce Open the project contained in the attached archive oafr-tests.zip Open the scene oafr-test Enter play mode Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved