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[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more
[OcclusionCulling][MSE] Baked occlusion culling has cross scene references
Steps to reproduce: 1. Open attached project2. Drag both scenes to hierarchy to enable multi scene editing3. Open Occlusion culling ... Read more
[AssetBundles] When cache fills up old bundles are not removed to free s...
Reproduction steps:1) Open attached project2) Enter play mode3) If "SpaceOccupied" value is not 0 then press "ClearCache" button;4) ... Read more
[WebGL] build fails with Emscripten "Failed running python" error and IL...
Steps to reproduce:1) open users attached project2) build for WebGL - fails to build note: error messages attached to edit Read more
[Shaders] Legacy Shaders/Self-Illumin/VertexLit expectes '_Emission' pro...
Repro:1. Create a new material2. Set Legacy Shaders/Self-Illumin/VertexLit as shader3. Observe console errors every time the materia... Read more
Rigidbody2D velocity is calculated incorrectly during the collision
Reproduction steps:1. Open the attached project2. Open scene "scene"3. Play4. Notice that ball did not bounce off as expected Expect... Read more
[OSX] Sprite's drag-and-drop preview persists in scene after dropping sp...
How to reproduce:1. Open the attached project2. Open scene3. Select sprite from Assets folder4. Drag it onto the plane in the scene.... Read more
Name set using Undo.SetCurrentGroupName is reset after undoing Undo.Dest...
Steps to reproduce: 1. Open attached project "786829.zip"2. Open scene "repro"3. In top menu, click "Test > Test Undo". This will... Read more
[WP8.1][UWP] Surface shader will not compile due to it having passes tha...
To reproduce:1. Build and run attached project2. Deploy to device with ARM architecture3. Notice errors in the output Only reproduci... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code