Search Issue Tracker
Shader Warning in 'TraceVirtualOffset' is being thrown after creating a ...
How to reproduce:1. Create a new 2D (URP) Project2. Observe the Console Expected result: No Errors or Warnings are being thrownActua... Read more
Graphics Tier Settings Editor has no vertical scrollbar even though Sett...
How to reproduce:1. Open any project2. Navigate to Edit > Project Settings > Tier Settings > Open Editor3. Observe the Tier... Read more
Keywords for SH and SoftShadows are incorrectly set up in ShaderGraph
Keywords for Evaluate SH and SoftShadows are incorrectly set up in ShaderGraph. Instead of being:{code:java}#pragma multi_compile_fr... Read more
Errors are being thrown due to Conditional Compilation being ignored whe...
How to reproduce: Open the “Project MaNdur.zip“ project Open the “Scene_Rumah“ Scene Build and Run the project Observe the Console w... Read more
Unable to alter Sprite color in Play Mode or after exiting it when the M...
How to reproduce: Open the “VertexColorBug.zip” project Open the “SampleScene” Select the "Square" GameObject in the Hierarchy Selec... Read more
The UI Builders "Edit Binding" window visually corrupts when reimporting...
How to reproduce: Open the “My project(13).zip“ project Open the “SampleScene“ Open the “MyDocument” uxml file in the Project window... Read more
Crash on Component_Get_Custom_PropTransform when using MemberwiseClone()...
Reproduction steps:1. Open the attached project “BugCrashTesting.zip”2. Open “SampleScene”3. Enter and exit Play Mode4. Observe cras... Read more
Font weights are changed and cannot be changed back when editing propert...
How to reproduce: Open the “HeaderUxmlAttr.zip“ project Open the “SampleScene“ Open the “UIDocument Test.uxml” file in the Project w... Read more
Enter/Exit Play mode loading times are a lot longer when a lot of collid...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “PackedScene” scene3. Enter/Exit the Play mode4. Observe the l... Read more
Prefab preview thumbnails are not being rendered when a Project uses HDRP
Reproduction steps:1. Open the attached "Khaos.zip" project2. Navigate to the "Adytum" folder ( Assets > Production-Prefabs > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject