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dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more
APIUpdater crashes when script has qualified access to statically import...
basically code like: using static System.Console; public class C { public void M() { Console.WriteLine("Test"); //... Read more
[UIElements] FormatException creating UIElements window on non-english c...
Steps to reproduce: 1. Change locale to German/Italian or other non-english language 2. Select an Editor folder in project browser 3... Read more
A warning is shown: "Invalid texture used for cursor" when using Texture...
Steps: 1. Open attached project "CursorTest20182-p2.zip" 2. Open scene SampleScene 3. Enter Play mode Expected: no warning is show... Read more
CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...
Steps to reproduce: 1. Open attached project 2. Open "_BlurryRefraction" scene 3. Make sure Main Camera rendering path is set to "Fo... Read more
16 bit tiff import is corrupted if source file is grayscale
16 bit tiff import is corrupt if source file is grayscale import attached tiff, notice it becomes blown out cyan. Read more
New GameObject is not created in the active scene in builds
To reproduce: 1. Open the attached project (SceneTestProject.zip) 2. Open the TestSceneA 3. Enter Play mode and observe the output ... Read more
[OSX] Built scene starts flickering on main screen when using Camera.Set...
[OSX] Built scene starts flickering on main screen when using Camera.SetTargetBuffers in a specific project To reproduce: 1. Open p... Read more
Built-in TextMesh objects get corrupted when setting the font at runtime
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the TextMesh Object Expected result: the font i... Read more
Color Picker Wheel is affected by the Playmode tint color
How to reproduce: 1. Create a new project 2. Go to Edit -> Preferences -> Colors -> Playmode tint; and change its color 3. Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled