Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.1.0a1
Issue ID
1082617
Regression
No
[OSX] Built scene starts flickering on main screen when using Camera.SetTargetBuffers in a specific project
[OSX] Built scene starts flickering on main screen when using Camera.SetTargetBuffers in a specific project
To reproduce:
1. Open project
2. Build and run 'main' scene in the external monitor
3. Notice that scene is fully colored in black(case 1082569 bug)
4. Move built scene to the main monitor
5. Notice that it starts flickering(gif attached)
Reproduced: 2017.3.2f1, 2017.4.11f1, 2018.1.9f2, 2018.2.8f1, 2018.3.0b1, 2019.1.0a1
Tested on:
MB Pro 2,2 GHz Intel Core i7, 16 GB 1600 MHz DDR3, Intel Iris Pro 1536 MB, OSX 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment