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The addressable sprite asset is duplicated in multiple asset bundles whe...
Reproduction steps:1. Open the attached “TilemapAddr” project2. Open “Assets/Addresable/SpriteAtlas.spriteatlasv2” and make sure tha... Read more
"SystemInfo.hdrDisplaySupportFlags" returns "Supported" when connected t...
How to reproduce:1. Open the attached project "HDRP Multi-Camera UI HDR Tests v1-1.zip"2. Enter Play Mode Expected results: "'System... Read more
[Xbox] UWP Player crashes when nativePlugins.txt file is empty
Reproduction steps:1. Open the attached “Unreal Parkour Source.7z” project2. Open the Build Settings (File > Build Settings…)3. M... Read more
Planes are removed after a few seconds
In the METUP Project: [https://unity3d.atlassian.net/browse/METUP-196] See IN-64594 for complete repro project. Running a basic samp... Read more
Crash on mdb_cursor_put when opening a specific project
Reproduction steps:1. Open the attached project “Office boy.zip”2. Observe the crash Reproducible with: 2022.2.0a15, 2022.3.17f1, 20... Read more
Scene view navigation controls are non-responsive when Exceptions are be...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Scene view, navigate using Flythrough mode (click and hold the r... Read more
Clicking on Windows/Linux Module in the Build Profiles Window throws errors
How to reproduce:1. Download the Windows/Linux module from the hub (Click the Cog Icon in the Installs section of the Unity Hub ->... Read more
Clicking Scene List in the Build Profiles Window does not Highlight it
How to reproduce:1. Create a new Project2. Open Build Profiles Window (File -> Build Profiles)3. Click Scene List4. Observe selec... Read more
Decals not displaying on skinned mesh renderers in the Game view
Reproduction steps:1. Open the attached “HDRP.zip” project2. Open the “Assets/DecalBug/DecalBug.unity“ Scene3. Observe the Scene vie... Read more
Editor Window buttons stop working when Windows are in fullscreen
How to reproduce:1. Open any project2. Double-click on a Windows label e.g "Game", "Project"3. Try and operate that Windows Menu Bar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject