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2
votes
Postponed

'finally' block of try/finally in coroutine is not called when object is...

Mono

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Mar 14, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Download and open attached project "CoroutineNoDisposeRepro.zip"2. Open scene "Scene1" and play it3. Press eit... Read more

0
votes
Fixed

Unity Player 5.3.4 crashes at startup on Linux

Linux

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Mar 29, 2016

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Version/s: 5.3.4p1

Read more

0
votes
Fixed

[WSA] TouchScreenKeyboard.wasCanceled is always false

Windows Store Apps

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Mar 30, 2016

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Version/s: 5.3.4p1

On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more

0
votes
Fixed

[OSX] Sometimes Editor crashes when dragging tabs during asset import

MacOS

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Mar 31, 2016

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Version/s: 5.4.0b13

Steps to repro: 1. Open Unity on OSX;2. Create new project;3. Open Asset Store (Window -> Asset Store);4. Select any relatively b... Read more

0
votes
Won't Fix

[Android] Simultaneous touch event with EventTrigger doesn't get two tou...

Mobile

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Mar 25, 2016

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Version/s: 5.3.4f1

In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more

0
votes
Postponed

Compiler fails with an error when a dynamic type item is added to a List...

Scripting

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Mar 25, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project- Note that there is a compilation error in the console:error CS0518: The predefined type ... Read more

0
votes
Won't Fix

[UI][2D] OnPointerDown is being called in incorrect game object when Z d...

UI

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Mar 31, 2016

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Version/s: 5.3.4p1

Reproduction steps:1) Open user's attached project2) Open "LevelScene" scene3) Play scene4) Click on donuts and watch console's mess... Read more

0
votes
Fixed

[Standalone / Editor] SystemInfo.deviceModel returns processor type inst...

Scripting

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Mar 31, 2016

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Version/s: 5.4.0b13

SystemInfo.deviceModel returns processor type instead of a model Reproduction steps:1. Build the attached project to both WSA and St... Read more

2
votes
Fixed

Coroutines generate garbage in MoveNext

Scripting

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Mar 31, 2016

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Version/s: 5.4.0b13

Coroutine::MoveNext causes the return value (a bool) to be boxed, which causes an allocation. Reproduction Steps:1. Run the attached... Read more

0
votes
Fixed

The Help option under My Account on Unity's home screen points to the wr...

Launcher

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Mar 31, 2016

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Version/s: 5.4.0b13

The Help option in the My account menu on the Home Screen opens Unity's Manual page. I would expect a page that has smth to do with ... Read more

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