Search Issue Tracker

0
votes
Fixed

Camera.ScreenToWorldPoint returns incorrect values when built in WebGL

WebGL

-

Jun 19, 2020

-

Version/s: 2019.3.0a11, 2019.4, 2019.4.1f1, 2020.1

How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more

0
votes
Won't Fix

Wrong transform is returned when accessing prefab’s transform by using “...

Scene Management

-

Sep 13, 2023

-

Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

How to reproduce:1. Open the attached “SnappingGameObject.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Play ... Read more

6
votes
Fixed

"InvalidCastException: Specified cast is not valid." is thrown when crea...

Mecanim Animation

-

Sep 20, 2023

-

Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6

How to reproduce:1. Open the attached project "AnimBagProject.zip"2. Right mouse click on "BadObject" in the Hierarchy window3. Clic... Read more

0
votes
Fixed

[URP][Package samples] Scenes using FirstPersonController not working in...

-

May 10, 2024

-

Version/s: 6000.0.1f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more

0
votes
Not Reproducible

Null character anywhere in middle of InputField causes exception in Inpu...

IMGUI

-

Jul 14, 2016

-

Version/s: 5.3.5p7

1. Open & play user attached project Repro scene.Notice ArgumentOutOfRangeException coming up. This happens because in input.Mov... Read more

0
votes
By Design

[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec

XR SDK

-

Dec 14, 2016

-

Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity2) Create .osig file for testing device3) Bui... Read more

1
votes
Fixed

[URP] When Native RenderPass is enabled and URP's Deferred Rendering is ...

-

May 28, 2024

-

Version/s: 2023.3.0b3, 6000.0.0b13, 6000.0.3f1

When Native RenderPass is enabled and URP's Deferred Rendering is used, objects with Render Mode set to Grass in the Terrain's Paint... Read more

3
votes
Fixed

[SceneManager/GI] Application not responding during SceneManager.LoadSce...

Global Illumination

-

Apr 22, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more

0
votes
Fixed

MainCamera's tag is set to "Untagged" instead of "MainCamera" when creat...

Asset - Database

-

Dec 13, 2018

-

Version/s: 2018.2.0f1, 2018.2.18f1

How to reproduce:1. Create a new project2. In the Hierarchy select "Main Camera"3. In the Inspector check its tag Expected result: M... Read more

0
votes
Won't Fix

“ValidateSchema Error2” error is thrown in the Player when using IL2CPP ...

-

Apr 26, 2024

-

Version/s: 2022.3.27f1, 6000.0.0f1

How to reproduce:1. Open the “IL2CPPPlayerDBIssue“ project2. Open the “SampleScene”3. Make sure that “Scripting Backend” is set to “... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.