Search Issue Tracker
Fixed
Fixed in 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11
Votes
6
Found in
2022.3.10f1
2023.1.14f1
2023.2.0b11
2023.3.0a6
Issue ID
UUM-49567
Regression
Yes
"InvalidCastException: Specified cast is not valid." is thrown when creating Animation through script
How to reproduce:
1. Open the attached project "AnimBagProject.zip"
2. Right mouse click on "BadObject" in the Hierarchy window
3. Click on "=====Create Test Animation====="
4. Open Window>Animation>Animation
Expected results: No errors thrown in the Console window
Actual results: "InvalidCastException: Specified cast is not valid." is thrown
Reproducible with: 2022.2.0a7, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6
Not reproducible with: 2021.3.30f1, 2022.2.0a6
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cutout box is covered in a shadow when the object that houses the cutout is casting shadows
- There is no limit on how many Properties windows can be opened
- Some TextMesh Pro Font Asset Preview Box items icons are tiny or nonexistent
- “Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)” warnings are thrown when selecting some TextMesh Pro Font Assets
- [Android] A VideoClip does not play on some Android devices
Add comment