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"XR Origin" and "AR Session" are missing from the Scene when opening a P...
How to reproduce:1. Open the attached project "psl-content-main.zip"2. Open Assets/Samples/PolySpatial/Scenes/Manipulation.unity Exp... Read more
[URP] GameObjects are transparent in the Game view when MSAA is turned on
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Terminal/TerminalScene” Scene3. In the Project ... Read more
"gameObject.scene.isLoaded" returns false when called in Awake()
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene“ Scene3. Enter Play mode4. Observe the Con... Read more
Deactivated GameObject is still visible when deactivating in the Inspect...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Circle“ GameObject ... Read more
”Data Source” field flickers when rapidly changing the selection of elem...
How to reproduce:1. Open the user’s attached “BindingsPlugFest.zip” project2. Open “BindingsTest.uxml”3. In the UI Builder, keep sel... Read more
Children bones are not available to select when selecting a bone to use ...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/rig/male1“ Model in the Project window3. Observe the “Roo... Read more
TypeLoadException is thrown when entering an invalid type in the Binding...
Reproduction steps:1. Open the attached “My project (13).zip“ project2. Open the UI Builder (Window> UI Toolkit> UI Builder)3.... Read more
"NullReferenceException" is thrown when "Affordance Theme Datum" is not set
How to reproduce:1. Open the attached project "VR-Prototyping-2.zip"2. Enter Play Mode Expected results: No errors are thrown in the... Read more
“Unexpected recursive transfer of scripted class” error appears after re...
How to reproduce:1. Open the user’s attached “BindingsPlugFest.zip” project2. Open “BindingsTests.uxml”3. Close the Editor4. Open th... Read more
[iOS] "Run Script" task is being duplicated when doing an "Append" build...
How to reproduce:1. Build the attached “BugReport.zip” project for iOS platform2. Build the project for the iOS platform again and s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open