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State comes from incompatible keyword space error not very informative
The "State comes from an incompatible keyword space" message is not informative enough to quickly identify the root cause of the pro... Read more
[iOS] Background thread runs a few times slower when “application.target...
How to reproduce:1. Build And Run the attached “project.zip” project on iOS device2. Observe the logs Expected result: The logged ti... Read more
Harsh edges appear when raising the Terrain with a low opacity value brush
Reproduction steps:1. Open the attached “My TESTES.zip” project2. Open the "SampleScene"3. In the Scene view, observe the different ... Read more
Multiple Enum Flags not rendering correctly in the Editor when custom Pr...
How to reproduce: Open the “EnumFlagDrawerBug.zip” project Open the “SampleScene“ Select The “Bug Demo“ GameObject Change the flag o... Read more
Animator Enum Properties get set to 0 instead of the value specified in ...
Reproduction steps:1. Open the user-attached "AnimatorEnumDefaultValue.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. S... Read more
EditorUtility.DisplayDialog is not shown when Input.GetMouseButtonDown i...
How to reproduce:1. Open the attached project "first 3d.zip"2. Enter Play Mode3. Click the middle mouse button in the Game view wind... Read more
Particle System emission delays between particle generations when playin...
Reproduction steps:1. Open the attached "2022particle.zip" project2. Open the "239399_Scene" Scene3. Click on the "Tamana" GameObjec... Read more
“ArgumentOutOfRangeException” error appears when inserting a double char...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Enter Play Mode3. Focus on the “Text Field” Text Field4. On ... Read more
[URP][NRP] SubmitRenderRequest with NativeRenderPass + Upscaling doesn't...
When calling RenderPipeline.SubmitRenderRequest with Native Render Pass enabled on the renderer, there's errors in the console due t... Read more
[2023.2] HDRP Asset Settings Helper throws a NullReferenceException
How to reproduce: Open the attached project named WaterSampleProject Open Glacier Scene located in Samples/High Definition RP/16.0.4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject