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[GLCore][ComputeShader] Dispatching specificing shader results in crash
Info:I couldn't find realy compute shader crashing problem. But its related with loop and gpu memory accessing in it. Check gif. My ... Read more
[Layers] When layer's name is too long, it becomes invisible in drop dow...
Steps to reproduce:1. Open attached project and open scene "layergg".2. Select game object named "GameObject".3. In "Inspector" wind... Read more
[GLCore][HLSL2GLSL] Using uniform naming t0 or other generated ones resu...
Info:Using sames names that a generated in HLSL2GLSL translation results in redaclaration. For example glsl shaders in unit uses tem... Read more
Editor crashes upgrading project in AnimationCurveTpl<Vector3f>::Evaluat...
Crashing when upgrading from 5.2 -> 5.3 and 5.2 -> 5.4. Repro steps:1. Open project "animation_crash.zip" with 5.3 or 5.4 vers... Read more
Child Box Collider is scaled incorrectly when parent scale is set to the...
To reproduce issue follow the steps:1. Open Unity Bug Test2. Run Unity Bug Test Scene3. Observer "BugGameObject" GameObject and it's... Read more
Canvas, disabled on start, gets blurry when streched
Steps to reproduce:1. Download and open attached project "townsendLandon_BallWithHands_Unity5.zip"2. Open scene "grasslands_03"3. Ma... Read more
[GLCore][GLLegacy][OSX] Color picker produces artifacts
Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more
[OSX] System.Environment.SpecialFolder.Personal returns different path o...
1. Open attached project2. Open scene "MainScene"3. Press play and look at console, it will print /Users/yourusername folder4. Build... Read more
Animator Override controllers not playing animations on device
Animator Override controllers not playing animations on device when the AnimationController is in a AssetBundle and the AnimatorOver... Read more
Shadows casting through opaque objects, which don't cast shadows
BY DESIGN: If big cube isn't in the shadow buffer there is no way for the bottom plane to know it occludes the shadow caster To repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions