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0
votes
Fixed

Test Runner Hangs - 11220 tests (Build Selected Stand Alone)

Package: Test-Framework

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Dec 01, 2023

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Version/s: 1.4.2

The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more

3
votes
Fixed

[Android] Keyboard is not popping up after closing it a few times in the...

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Dec 01, 2023

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Version/s: 2022.3.15f1, 2023.2.2f1, 2023.3.0a16, 7000.0.0a1

How to reproduce:1. Open the "IN_62232" project2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hide m... Read more

10
votes
Not Reproducible

[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...

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Dec 01, 2023

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Version/s: 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the "IN_61911" project2. In the Project Settings, make sure the "Vulkan" Graphics API is selected3. In the ... Read more

0
votes
Won't Fix

[Linux] Crash on SIGSEGV when creating 3D HDRP Template

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Dec 01, 2023

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Version/s: 2023.3.0a17

{}Reproduction steps{}: Create a new 3D (HDRP) Template project Expected result: The project launches {}Actual result{}: The project... Read more

0
votes
By Design

Custom PlayableGraph stops working when making edits in the Timeline window

Package: Timeline

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Dec 01, 2023

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Version/s: 1.8.6

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “DefaultHumanoid” GO in the H... Read more

0
votes
Won't Fix

[tvOS] Multiple warnings in the Console when building for tvOS Platform ...

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Dec 01, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Steps: Create a new project Go to File > Build Settings and switch to the tvOS Platform Build the project Expected results: Build... Read more

0
votes
By Design

Alpha blending not working and render artifacts when using Sprite Shader...

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Dec 01, 2023

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Version/s: 2023.3.0a1

Steps to reproduce: Open attached project Enter play mode and inspect the game view Expected: The left square is invisible in some a... Read more

0
votes
Won't Fix

[BiRP] GetScriptableCullingParameters() uses the wrong projection matrix...

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Dec 01, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Mock HMD Add Ca... Read more

0
votes
Fixed

Coverage results .xml file is not categorized as editmode if it is writt...

Package: Code Coverage

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Dec 01, 2023

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Version/s: 1.2.4

Steps to reproduce: Open attached proejct Enable code coverage Run Editmode tests Open CodeCoverage/cov-platform-repro-opencov direc... Read more

0
votes
Fixed

When prompt contains > 1024 characters it doesn't generate and throws er...

Package: Muse Common Library

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Dec 01, 2023

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Version/s: 0.2.0

How to reproduce:1. Open Muse Sprite or Texture2. Enter a prompt with 1025 characters or more3. Click Generate Expected result: It i... Read more

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