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[iOS]Exception is thrown after splash screen appears when using Unity Ads
Steps to reproduce the issue: 1. Download attached project (link to the storage and share service is provided in the user’s email). ... Read more
[Gear VR] Application freezes when image with radial 360 method is filled
Reproduction steps: 1. Open the attached reproduction project 2. Build and run the project on Android device that supports Gear VR (... Read more
[Anim] Importer: Animation Events do not activate “Apply” on new FBX fil...
The "Apply" button of the Importer no longer becomes enabled (clickable) when new Events are created for the first time. Read more
Inspector window remains locked after configuring an avatar
The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more
Unity crashes when calling function "WRSNative.process_package" in a new...
Steps to reproduce: 1. open user's attached project 2. open scene "WRSNativeTestScene" 3. Press play Result: Unity crashes. Reprod... Read more
[Android] [FrameDebugger] App crashes after switching events
Steps to reproduce: 1) Download attached project 'testDebugger.zip' and open in Unity. 2) File >> Build Settings >> Check if plat... Read more
[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...
To reproduce the issue follow the steps: 1. Create new project 2. Import Standard Image Effects assets package 3. Open "TiltShiftHdr... Read more
[Matchmaking] Connection drop on the second connection attempt
Reproduction steps: 1) Open user's attached project 2) Configure Multiplayer settings in "Services" window 3) Build and run project ... Read more
NamedPipeClientStream freezes/crashes editor when entering or leaving pl...
Steps to reproduce: 1. Launch ConsoleApplication release 2. Open unity project 3. play scene 'Main' 4. stop and enter play mode for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System