Search Issue Tracker
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project; 2. Go to Assets -> SampleScenes -> Scenes; 3. Open 'Car' scene; 4. Select any gameobject ... Read more
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps: 1. Open the attached file; 2. Open the Sc... Read more
Crash after exiting play mode on 2D Platformer (A$ sample project)
Crash after exiting play mode on 2D Platformer (A$ sample project) Steps to Repro: 1. open the Unity 2D Platformer 3.0 project fr... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more
Opening a scene from an asset causes Unity to crash/hang
Reproduction steps: 1. Open my attached project 2. Observe Unity hanging/ freezing Alternate reproduction steps: 1. Open a new proj... Read more
Visual studio fails to resolve assembly with Photon Voice when Editor bu...
Steps to reproduce: 1. Open "RemoteUserUnity" project 2. Open "game" scene 3. Go to build settings 4. WSA universal 10 solution with... Read more
Stencil buffer breaks in OnRenderImage when MSAA enabled
Steps to reproduce: 1. Download and open the attached project 2. Press play 3. Observe spinning cube with stencil shaders 4. Press S... Read more
[Android] Function System.Net.HttpWebRequest.GetResponse() fails on andr...
How to reproduce: 1. Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/libra... Read more
[OSX] Eyedropper doesn't work with enlarged cursor
Steps to reproduce: 1. Open System Preferences>Accessibility>Display and increase Cursor size past the second tick mark 2. Open Uni... Read more
Profiler gets stuck with "extensive" usage
-e: see title. it is not reliably reproducible though -repro: --build attached repro project --run in browser and connect profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11