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Placeholder style is being applied when focusing on an empty UIToolkit T...
Reproduction steps:1. Open the attached “Repro.zip” project2. Double-click the “Assets/Repro.asset” Asset3. Create a new Action in t... Read more
TerrainData.AwakeFromLoad takes around 13-19 ms after loading a Terrain ...
How to reproduce:1. Open the attached project ("TerrainBundleTest.zip")2. Open Profiler if it's not open (Ctrl/command + 7)3. Enter ... Read more
Data class is misaligned in the Inspector window when it’s inside the In...
How to reproduce:1. Open the user’s attached “PropertiesNames.zip” project2. In the Hierarchy window, select “GameObject” GameObject... Read more
Deleted symbols turn into square blocks when deleting them in a browser ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open “Asset/Scenes/Broadcast.unity” Scene3. Open Render Streaming Wizard ... Read more
LicenseClient launch error code 5 in the Unity Hub (ACCESS_DENIED)
Reproduction steps:1. Open the Unity Hub Expected results: The Unity Hub opens successfullyActual results: The Unity Hub fails to op... Read more
Allocation errors are logged to the Console when creating a new project ...
How to reproduce:1. Open the Hub2. Make sure the “Connect to Unity Cloud” option is enabled3. Create a new project with any template... Read more
Menus and buttons in the Toolbar do not change colour together with the ...
Steps to reproduce:1. Create a new project2. Enter Play mode3. Go to Edit > Preferences… > Colors and change the “Playmode tin... Read more
The transition cuts abruptly after finishing the transition to this came...
How to reproduce:1. Open the user’s attached “Cinemachine PP Blend.zip” project2. Open the “2_DisabledEffect” Scene (Assets > Sce... Read more
Crash on tlsf_free when rapidly instantiating a GameObject via the Insta...
Reproduction steps:1. Open the attached “repro-project”2. Open the “Assets/Scenes/Game.unity“ scene3. Enter Play Mode4. Rapidly pres... Read more
GI meta pass is generating unique textures for identical instances
This case is about meta pass textures not getting de-duplicated, the bug about pvr runtime manager holding on to lightmap textures i... Read more
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