Search Issue Tracker
Fixed
Fixed in 3.0.0-pre.4
Votes
0
Found in [Package]
2.9.7
3.0.0-pre.3
Issue ID
CMCL-1527
Regression
No
The transition cuts abruptly after finishing the transition to this camera when a transition occurs between two virtual cameras, but one of the cameras has the effect disabled, or the tweakable property disabled
How to reproduce:
1. Open the user’s attached “Cinemachine PP Blend.zip” project
2. Open the “2_DisabledEffect” Scene (Assets > Scenes)
3. Enter Play Mode
4. Observe the result
Expected result: Vignette fades in and out smoothly
Actual result: Vignette fades in but instantly disappears after the camera “CM vcam2” to “CM vcam1” transition ends
Reproducible with: 2.9.5 (2021.3.32f1, 2022.3.12f1, 2023.1.19f1), 3.0.0-pre.3 (2023.2.0b16, 2023.3.0a12)
Fixed in: 3.0.0-pre.4 (2023.3.0a12)
Could not test with: 3.0.0-pre.5, 3.0.0-pre.9 (errors after package upgrade)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: not reproducible when the effect and property are enabled or the effect is missing from the override stack
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 3.0.0-pre.4):
Fixed in: 3.0.0-pre.4