Search Issue Tracker
Fixed
Fixed in 3.0.0-pre.4
Votes
0
Found in [Package]
2.9.7
3.0.0-pre.3
Issue ID
CMCL-1527
Regression
No
The transition cuts abruptly after finishing the transition to this camera when a transition occurs between two virtual cameras, but one of the cameras has the effect disabled, or the tweakable property disabled
How to reproduce:
1. Open the user’s attached “Cinemachine PP Blend.zip” project
2. Open the “2_DisabledEffect” Scene (Assets > Scenes)
3. Enter Play Mode
4. Observe the result
Expected result: Vignette fades in and out smoothly
Actual result: Vignette fades in but instantly disappears after the camera “CM vcam2” to “CM vcam1” transition ends
Reproducible with: 2.9.5 (2021.3.32f1, 2022.3.12f1, 2023.1.19f1), 3.0.0-pre.3 (2023.2.0b16, 2023.3.0a12)
Fixed in: 3.0.0-pre.4 (2023.3.0a12)
Could not test with: 3.0.0-pre.5, 3.0.0-pre.9 (errors after package upgrade)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: not reproducible when the effect and property are enabled or the effect is missing from the override stack
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 3.0.0-pre.4):
Fixed in: 3.0.0-pre.4