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UI objects with Content Size Fitter component have their Height set to i...
UI objects with Content Size Fitter component with it's Vertical Fit property set to Preferred Size have their Height set to incorre... Read more
Handheld.PlayFullScreenMovie video not displayed but audio can be heard ...
How we can reproduce: 1. You need to simulate a poor network condition. On a Mac this can be done like this: 1.1 Connect the compu... Read more
[Android] Incorrect dangerous permissions dialog behavior when the app i...
How to reproduce: 1. Launch the attached app on a device with Android 6.0 or higher 2. When the dialog for dangerous permissions is... Read more
[SinglePassStereo] Render viewport scale and single pass scaling incorre...
2. How we can reproduce it using the example you attached 1) Open the ViewportScene 2) Enable Single pass stereo 3) enabled Oculus S... Read more
WebGL plugins do not define UNITY_WEBGL
Steps to reproduce: 1. Open User's attached project 2. Select Test.cpp and make sure WebGL is enabled in the Inspector Window 3. Bui... Read more
[Windows] Windows.Speech.DictationRecognizer results in an Unknown Error
Steps to reproduce: 1. Open User's attached project 2. Open scene "ConfigurationTest" 3. Enter Play mode 4. Press button "Dictation ... Read more
[Undo] Baked Lightmap scale offset is reset on Undo
Baked Lightmap Tiling and Offset values are lost if deleting a baked object and undoing the deletion (see image) Repro: 1. Open th... Read more
[Shaders] Shader with a lot of multi_compile/shader_feature variants use...
Reproducible with: 5.6.0a3 5.5.0f1 5.4.2f2 5.3.6f1 Reproduction Steps: 1- Download and open the reproduction project. (case_851438-... Read more
[DrawMeshInstanced] Warning message is not shown when drawing non-instan...
Steps to repro: 1. Open Unity; 2. Open attached project and 'repro' scene; 3. Notice that there are two gameobjects (InstancedMulti... Read more
[Shuriken][Light] Crash in SharedLightData::Precalc
Repro steps: 1. Open ParticleTests_LightsModule scene from attached project. 2. Press play 3. Switch to scene view and pan around 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup
- Floating Editor Windows resize to smallest size when disconnecting monitor on multi-monitor setup
- Generate outline toggle is inactive in the Sprite Editor when only one sprite is selected
- The MustDisposeResource attribute is missing when using the Unity JetBrains.Annotations library subset
- [iOS] Error "RenderPass: Attachment 0 was created with 4 samples but 1 samples were requested. " is thrown when using UIToolkit and URP RenderGraph on iOS device