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Transform.position is different from rigidbody.position when object is s...
To reproduce: 1. Open the project, attached by the user (terratech.zip)2. In Debug Panel tab (Window -> Debug Panel), press Quick... Read more
[Linux Editor] The files in assets directory cannot be deleted within Ed...
Original post: forum.unity.com/threads/cant-delete-anything-in-assets-directory.511633/ The user runs into Assertion Failure when tr... Read more
Preset content for AudioImporter contains unecessary data
AudioImporter preset contains data for the audio curve which increase the size of the file and slow down the editor when we create a... Read more
[VR] Directional Light shadows render at low resolution
iOS, iPhone 7, GLES and Metal, CardboardAndroid, Note 5, GLES, OculusAndroid, Pixel 2, GLES, Daydream Even with Quality Settings at ... Read more
Editor crash on Disconnect when using Holographic Emulation with HoloLens
How to reproduce:1. Open the attached "Repro.zip" project2. In Build Settings, set Target Platform to "UWP"3. Open "Holographic Remo... Read more
[Hololens] [Remoting] FPS drop
FPS drops when tracking is regained after having being lost while remoting to the hololens Repro:1. Begin remoting to the hololens2.... Read more
[Hololens] Remoting to device is spamming assertion failures
Getting: Assertion failed: HLWM: Reading and writing a shared object on multiple threads simultaneously is not threadsafe! Spammed i... Read more
GUI Buttons doesn't work on iOS for attached project
GUI Buttons doesn't work on iOS for the attached project which consumes some native APIs for screen-rotation and screenshot. Steps t... Read more
Leak messaging: `Internal: JobTempAlloc has allocations that are more th...
To reproduce:1) Open attached project2) Play the scene3) Wait for ~20 minutes and check the profiler over the time First of all, you... Read more
[Dashboard]Pressing "Enter" on the keyboard presses disabled "Save Chang...
How we can reproduce it(Note: you need to have project which uses Multiplayer, and "Live Mode" should be enabled for your organizati... Read more
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