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NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...
How to reproduce:1. Open the attached project2. Simulate network latency (tested with Clumsy)2. Build & Run the project3. In the... Read more
Keystore file location validity for Android builds is not checked at the...
Steps to reproduce:1. Open new project2. Create new Keystore3. Move the file to another directory4. Attempt to build-- Error that th... Read more
[Mac] Video with highest resolution and quality settings flickers when p...
Reproductions steps:1) Download and open attached project2) Build and run "expl.unity" with the highest screen resolution and fantas... Read more
ChildAnimatorStateMachine.position doesn't change the StateMachines posi...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Right click "SetupAnimationController" -> "Mod" -> "Setup" -> "New... Read more
SyncListString causes the Editor to freeze while compiling scripts
To reproduce: 1. Open the project, attached by the tester (syncListStringBug.zip)2. Open the test.cs script and uncomment the SyncLi... Read more
Time to import shader files doubled from 5.5.x to 5.6.x and 2017.x
Reproduction steps: 1. Open "testLiquid2017.1kk.zip" project in 5.5.x2. Test the time it takes to import the assets3. Open the same ... Read more
[GearVR | SPS | Deferred] White unlit geometry in one eye, other eye is ...
1. What happenedIn a simple scene with just some cubes and a solid color background the left eye shows all geometry as purely white ... Read more
C# 6 null conditional access operator (?.) throws MissingComponentExcept...
To reproduce:1. Open attached Unity project "CSharpBug.zip"2. Open "TestScene" scene3. Inspect both "ThrowsException" and "Safe" Gam... Read more
[PLM] Directional maps are different between Enlighten and Progressive L...
Directional maps are different between Enlighten and Progressive Lightmapper when there are overlapping lights To reproduce:1) Open ... Read more
SpriteAtlasDatabase::CollectAllAtlasAssets crash when using GameObject.D...
To reproduce:1. Open users attached project "spriteAtlasTest.zip"2. Open "testAtlas.unity" scene3. Enter play mode4. In the hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default