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[WP8.1] Have to delete build folder before building again to get new cha...
To reproduce:1. Open attached project2. Go to Edit -> Project settings -> Player3. Set Default Cursor to cursor.png4. Build it... Read more
[AssetBundle] There is no ability to preview audio assets from Editor
If user searched for audioclips in Project window, he is not able to preview them. 2. How we can reproduce it using the example you ... Read more
5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error
Steps to reproduce: 1. Download and import attached project.2. Open scene: GameScene.3. Play in editor.4. Create host.5. Inspect the... Read more
5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more
[GI] Skybox ambient and reflections are gone after loading a scene
Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip)2. Open scene lobby.3. Play.4. Press... Read more
UI Buttons: No callback for Animator.SetFloat, SetBool or SetInt
When trying to attach a callback to a UI button, Animator.SetTrigger is exposed, but not SetBool, SetFloat or SetInt. Read more
On pressing Play, NullReferenceException when Animation window in focus
- Open Animation window- Dock it, so that Scene and Game would not be visible (see screenshot)- Enter play mode See an NullReference... Read more
[AW] Inspector animated property (red) feedback breaks removing, then re...
Inspector animated property (red) feedback breaks removing, then re-attaching component. repro:-create a cube-create a clip for the ... Read more
[CacheServer] Changing date modified on directory meta file causes all f...
Steps to reproduce: 1. Run the included CacheServer2. Open the project until it full loads. Make sure to enable usage of Cache Serve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used