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[2D] New slice on spritesheet starts with bone/weight/geo/outline/shape ...
[2D] [Animation] New slice on spritesheet starts with bone/weight/geo info from previously created slice from the same sheet Package... Read more
[2D] [Animation] Sprite disappears from scene after attempting to genera...
[2D] [Animation] Sprite disappears from scene after attempting to generate Bone GOs (cannot be undone) Package Versions:"com.unity.2... Read more
[2D] [Animation] Using Undo after rotating bone on rigged sprite prefab ...
[2D] [Animation] Using Undo after rotating bone on rigged sprite prefab breaks rigging Package Versions:"com.unity.2d.common":"1.0.5... Read more
[iOS] Crash in "UploadTexture() at TexturesMeta.mm" or "DrawBufferRanges...
Reproduction steps:1. Open the attached project.2. Build and run it on iOS device. Actual behavior:- Crash. Metal:... frame #8: 0x00... Read more
[LinuxEditor] Removing a "MenuItem" from a script doesn't remove it, cli...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Notice the custom Menu Item "Foo" and its position in the Menu3. Open the "... Read more
[Tilemap] 2D Tiles do not rotate. Calling tileData.transform.SetTRS has ...
How to reproduce:1. Download attached project file and open "DemoScene" Scene2. Enter Play Mode3 Select "Build Wall" button and buil... Read more
[Linux Editor] Focus not returned to editor after importing a package fr...
Steps to reproduce:1. Create a new project2. Download and start importing any asset from the asset store3. When a popup window to se... Read more
Test Runner doesn't work when running from an assembly
How to reproduce:1. Download attached project file2. Go to Test Runner and select "NewTestScript" item3. Press "Run Selected" and yo... Read more
When using Tessellation, not all pixels inside the rendered object are w...
Reproduction steps:1. Open the attached project "TessellationBug.zip";2. Open the "tesselation bug" scene;3. Enter a play mode. Expe... Read more
[Regression] "SerializedObject target has been destroyed" appears after ...
How to reproduce:1. Open new project file and save a scene2. Open Lighting Window3. Edit some variables and enter Play Mode without ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument