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0
votes
By Design

The Background of the Camera is not Cleared when using Handles.DrawCamer...

Camera

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Oct 31, 2017

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Version/s: 2017.3.0a7

To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more

0
votes
By Design

Dark line appears between near by cubes after generating lighting when L...

Progressive Lightmapper

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Oct 31, 2017

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Version/s: 2017.3.0b4

How to reproduce:1. Open attached Unity project "NewGITest01"2. Load scene "sample"3. Wait until generating lighting is finished4. Z... Read more

1
votes
Fixed

Particle system under canvas disappears sometimes when camera is moving

Visual Effects - Legacy

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Oct 31, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Open "Scene" scene3. Hit play4. Move camera using WSAD Expected result: Particle... Read more

0
votes
Fixed

Importing tinted materials with textures from SketchUp results in albedo...

Graphics - General

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Oct 31, 2017

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Version/s: 2017.3.0b4

Reproduction steps: 1. See image "SketchUpMaterialBug2.PNG"2. See image "SketchUpMaterialBug1.PNG"3. Open "TestSketchUpMaterial.zip"... Read more

0
votes
Won't Fix

Float values, serialized with JsonUtility.ToJson, are sometimes too prec...

Serialization

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Oct 31, 2017

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Version/s: 2017.3.0b6

To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more

0
votes
Won't Fix

"CS1525: Unexpected symbol" error when user passes multiple logical comp...

Mono

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Oct 30, 2017

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Version/s: 2017.3.0b6

"CS1525: Unexpected symbol" error when user passes multiple logical comparisons as boolean parameters and comparison contains ">"... Read more

6
votes
Fixed

RectTransofrm resets it's coordinates to zero when selecting "Apply" on ...

uGUI

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Oct 30, 2017

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Version/s: 2017.3.0b6

Reproduction steps:1. Open the attached project "test.zip";2. Open scene "bug_reproduction.unity";3. Select 'Model/Presentation/Canv... Read more

1
votes
Fixed

[macOS] [High Sierra] A new instance of MonoDevelop is opened every time...

MacOS

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Oct 30, 2017

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Version/s: 2017.3.0b7

When a script is opened using MonoDevelop (double click in Asset tab on a script), every time a new instance of MonoDevelop is creat... Read more

1
votes
Fixed

[Regression] Standalone built game crashes when Direct3D12 is the first ...

DirectX12

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Oct 30, 2017

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Version/s: 2017.2.0a3, 2017.2.0f3

How to reproduce:1. Download attached project file and open "Test" Scene2. Build game on Standalone3. Launch game on Windows 7/10 wi... Read more

0
votes
Fixed

Windows Standalone player (exe) has no product version/file version in p...

Windows

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Oct 30, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Create new project2) Build Windows Standalone build3) Open up properties of built player's .exe4) Go to 'Details' ta... Read more

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