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Video contains artifacts when played in the Video Preview section in the...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/U3D20240929-142704.mp4” video3.... Read more
Newtonsoft Json doesn't correctly serialize classes inside the Packages ...
How to reproduce: Open the attached project "REMOVE-DATACONTRACT.zip" Build the project for UWP Expected results: "Dictionary Count:... Read more
Subsequent runs of subgraph leads to different output using WaitForAll node
Description Initial SetupCreate the following graph: Start (Repeat On) Run In Parallel ## Log 1## Log 2; Wait for 3 seconds## Log 3 ... Read more
Burst compile error is thrown when the system contains Update System Gro...
Reproduction steps:1. Open the attached “UpdateSystemGroup.zip” project2. Open the “Assets/Code/ForceUpdateSystem.cs” file3. Uncomme... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
Scene is not rendered and appears black when the Custom Renderer Feature...
How to reproduce:1. Open the “URPBlurTest“ project2. Open the “SampleScene“3. Click on the PC_Renderer to open its Inspector (Assets... Read more
Running Game crashes Editor
1. What happenedI press the play button and it crashes. Generally happens only the second time that I run the game. The first time i... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please be... Read more
ArgumentOutOfRangeException is thrown when using Spline Instantiate with...
Reproduction steps:1. Open the attached “SplineInstantiateBug.zip” project2. Open the “SampleScene”3. Observe the Console Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist