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The cursor flickers when hovering over the "Enabled" button in the "Fram...
How to reproduce:1. Open the project ”IN_26482”2. Open "EngineTest1" Scene in Scenes3. Press Window -> Analysis -> Frame Debug... Read more
[Android] Switching to Portrait from Landscape by script doesn't work wh...
Repro steps:1. Open the attached project "Unity Screen Orientation Android"2. Build and Run on Android3. After the app launches rota... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
"Unexpected transport error from import worker 0" error is thrown when i...
Reproduction steps:1. Open the attached “ASDQWE” project2. Import an asset into the project3. Observe the Console Window Expected re... Read more
Crash on HexStringToBytes when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
[ECS] Not enough types are returned when creating companion entity's Mul...
Reproduction steps:1. Open the attached project ("case_1217971-ConversionTour.zip")2. Open the repro scene ("New Scene")3. Enter Pla... Read more
Misspelled Tooltip is displayed when hovering the cursor on the “Camera ...
How to reproduce:1. Open the attached “Tooltip.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. I... Read more
Inconsistency between Exported Results and Test Runner Window when using...
Reproduction steps:1. Open the attached “TaskTestsInternalException.zip” project2. Open the “Test Runner” Window (Window > Genera... Read more
[HDRP] Game view doesn’t refresh after changing Camera Background Type u...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create a new Scene in Project window (Create >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask