Search Issue Tracker

5
votes
Fixed

Standalone Player command line argument "-adapter" does not choose an al...

Build Pipeline

-

Jun 30, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Create a new project2. Build for Standalone3. Create a shortcut to the .exe4. Add the argument "-adapter X" to... Read more

0
votes
Won't Fix

“Screen.safeArea” reports the same width and height when changing betwee...

Device Simulator

-

Mar 09, 2023

-

Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached “Screen.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Ma... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

-

Apr 03, 2015

-

Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Third Party Issue

[Quest 2] The Player sometimes crashes when the Mixed Reality template i...

-

Jan 05, 2024

-

Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch Platform to... Read more

0
votes
Duplicate

NavMesh selected slider changes when Voxel Size warnings appear or disap...

Inspector Functionality

-

Jun 21, 2017

-

Version/s: 5.6.1p2

To reproduce:1. Open my attached project2. Go to Window > Navigation3. In Opened Navigation window, go to Bake tab and click Adva... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

-

Jun 29, 2017

-

Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

0
votes
Fixed

VFX particles with "Bounds Mode" option set to "Automatic" not showing u...

Visual Effects

-

Nov 28, 2022

-

Version/s: 2023.1.0a21

How to reproduce:1. Open the attached user project “Lite.zip“2. Enter Play Mode Expected result: Rain particles are visibleActual re... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

-

Mar 23, 2017

-

Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

1
votes
By Design

PanelSettings.SetScreenToPanelSpaceFunction is not triggered on the VR c...

XR Input

-

Jul 23, 2025

-

Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

How to reproduce:1. Open the attached project “IN-104575”2. Enter the Play mode (do not move the mouse in the Play mode)3. Point the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.