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4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Won't Fix

"UnityEngine.Device.Screen.resolutions" returns the resolution that was ...

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Jan 09, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “Device Simulator Test.zip“ project2. In the Device Simulator window select any device3... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Duplicate

Editor log shows incorrect file size values of project components after ...

Editor - Other

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Apr 27, 2017

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Version/s: 5.5.3p2

To reproduce:1. Create new project and build it2. Open editor log, find file sizes section (picture attached) Expected: file sizes a... Read more

0
votes
Duplicate

NavMesh selected slider changes when Voxel Size warnings appear or disap...

Inspector Functionality

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Jun 21, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open my attached project2. Go to Window > Navigation3. In Opened Navigation window, go to Bake tab and click Adva... Read more

0
votes
Fixed

Profile Analyzer - 'Select Frames that contain this marker (within whole...

Package: Profile Analyzer

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Mar 16, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Download the user-attached profiling data(capture.pdata)2. Create a new Unity project3. Import the Profile Analy... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

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Jun 29, 2017

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Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

0
votes
Won't Fix

Scrollbar briefly appears in the Package Manager during installation pro...

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May 28, 2025

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Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

Steps to reproduce:{}{}1. Create a project2. Open Package Manager (Window > Package Management > Package Manager)3. Open Unity... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

2
votes
Fixed

[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...

Profiling

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more

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