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Crash in WindowsVideoMedia::GetTrackTypes after enabling Transcode and ...
To reproduce:1. Open attached project2. Select AdamOut video in Project window3. Enable Transcode and hit Apply button Actual: Edito... Read more
GetObject failed to find Object for Library Representation is thrown whe...
Steps to reproduce:1. Create a new project2. Add the SpatialMapping_room.obj to the Assets folder3. Go back to Unity and select the ... Read more
[OSX] Resizing Services or Asset Store window is laggy
Steps to reproduce: 1. Create new project2. Open asset store window and make sure it's docked3. Try resizing it and notice that it's... Read more
Activating UI object with InputField during runtime causes UI rebuild lo...
To reproduce: 1. Download and open "Assets.zip" project.2. Navigate to Cookie->Scenes folder.3. Open "Base" Scene.4. Enter Play m... Read more
[PVR] OpenRL error Too many output rays emitted can still happen in rare...
OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more
[Mobile][SceneView] Baked lighting with GI disabled are causing incorrec...
In editor, standard shader and mobile shaders can render incorrect preview results when the platform is switched to iOS or Android. ... Read more
Angry Bots performance not good
Angry Bots performance quickly becomes laggy, down to 0-5FPS. Seeing this on Tizen Z3 (Mali 400GPU) and iPad Mini 1. Higher end devi... Read more
Errors message @ Editor Play after Root Transform (Position Y) enable
NullReferenceException error with Root Motion Node at runtime Overriding existing root motion settings with a Root Motion Node gener... Read more
[Speech] - 2017 : There is an exception when trying to use speech in Ho...
Anytime a user tries to play or load a scene that is using Speech (Dictation, Grammar, Keyword) an exception gets thrown in the cons... Read more
Severe performance regression in "Test Runner" (5.6.x compared to 5.5.x)
Repro steps: 1. Open provided project in 5.6.x2. Click on "Window" -> "Test Runner" ("Editor Tests Runner" for 5.5.x)3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument