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IL2CPP download option is not available in Build and Settings window
IL2CPP download option is not available in the Build and Settings window 1. Download any latest Unity and don't select IL2CPP for Wi... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce:1. Open any project2. Close Hierarchy window (reproduces with any window)3. Observe Console window Expected result:... Read more
GameView Bottom pixels are cut off when it has Rounded corners
How to reproduce:1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project2. Change the aspect ratio on the Game... Read more
Timeline "a" (autofit) hotkey does not autofit all when Marker is present
Using "f" to frame selection and "a" to autofit/frame all clip(s) in Timeline works as expected, unless there is a Marker. When ther... Read more
[UI Elements] Artifacts appear on choice filed at 150%
Artifacts appear dropdown fields at 150% Steps to Repro:1. Create a new Project2. Window > UI > UI elements sample3. Dock wind... Read more
[VR] Editor crashes with ComputeBuffer::SetData after exiting the Play M...
How to reproduce:1. Open the "1158436_repro" project2. Open "repro scene" scene3. Enter the Play Mode4. Exit the Play Mode Expected ... Read more
IMGUIContainer Overflow.Hidden is ignored when GUI z-axis rotation is se...
How to reproduce:1. Open one of the attached projects ("GUI_Test" for versions 2019.1.0a9 and above, "GUI_Test_Experimental" for old... Read more
OnTransformParentChanged is called twice when deleting the gameobject in...
How to reproduce:1. Open the attached project ("OnTransformParentChanged.zip")2. Open the repro scene ("SampleScene")3. Enter the pl... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce:1. Open attached project "655009_SignGradle.zip"2. Make sure keystore path is set with "PlayerSettings.Android.keystore... Read more
[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code