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Memory leak causing Editor to crash on UnityEditor.ConsoleWindow:OnGUI (...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open Activity Monitor or Task Manager and observe the Unity process ... Read more
[ShaderGraph] Expanding categories with keyboard in Node creation menu b...
How to reproduce: Create a new SRP project Create a new ShaderGraph Open the Node Creation menu Select an item in the menu (For exam... Read more
[URP][Shader Graph] Shader compilation error when using Precision mode a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
[Android] VK_EXT_debug_report is not enabled when built
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
[OpenXR] Settings file size increases when reinstalling "Vive OpenXR Plu...
Reproduction steps:1. Open the attached project "ReproProj"2. Go to Assets > XR > Settings in File Explorer3. Observe the size... Read more
Editor crashed on UnityEditor::CoreBusinessMetrics::MetricsCache::Proces...
How to reproduce:1. Open the “IN-52723_URPIntegrationTests“ project2. Open the “TestSetup.asmdef“ asset3. Add a space and save Expec... Read more
Misleading error shown when typing too many characters in Shortcut Profi...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select a Profile4. Select the same Dropdown Menu when selec... Read more
Memory leak and Crash on mono_gc_memmove_aligned when typing too many ch...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select a Profile4. Select the same Dropdown Menu when selec... Read more
[iOS] Crash on UnityFramework`core::hash_set when calling Application.Qu...
How to reproduce:1. Open the attached Project "TestUWRCrash.zip"2. Build and Run the Scene "SampleScene" on an iOS device3. If the A... Read more
Mesh with a Custom Shader appears to overlap when rendering with Blendin...
How to reproduce:1. Open the attached “MeshXBug.zip“ project2. Open the “Bug Demo“ Scene3. Enter Play Mode Expected result: Mesh is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved