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[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more
[HDRP] Reflection Probe inspector preview broken
Steps open repro project open sample scene in hierarchy, select "Reflection Probe" in inspector, click Reflection Probe > Bake in... Read more
[HDRP] Reflection Probe inspector preview mip map slider broken
steps open repro project open sample scene in hierarchy, right click > lights > reflection probe in inspector, change the prob... Read more
[HDRP][Reflection Probe] error spam in console when no rendering layers ...
steps open repro project open scene in hierarchy, select (or create and select) a reflection probe ensure inspector tab is visible i... Read more
Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to displayh5. Repro Steps: Open Package Manager From List vi... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps:1. Open the attached project "CustomPassInjectionPoint"2. Observe the Game view Expected result: the red box isn'... Read more
Player crashes when Auto connect is enabled for Terrains in the Terrain ...
How to reproduce:1. Open the “IN-50035_repro“ project2. Navigate to File → Build and Run Expected result: Project is running on Play... Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps:1. Open the attached project “WebGLbug“2. Build and run the Player (File > Build And Run)3. Observe the Consol... Read more
Mesh disappears when double-clicking a vertex in the Skinning Editor
Reproduction steps:1. Open the attached "repro_IN-48526.zip" project2. In the Project window, go to "Assets > Sprites" and select... Read more
WebGL Player crashes with “An error occurred running the Unity content o...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Menu bar, click on File > Build Settings3. In the Build Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size