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0
votes
Fixed

A typo in an error message when the repeat rate is too low in the "MonoB...

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Aug 04, 2023

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Version/s: 2023.2.0b5, 2023.3.0a3

In line 69 of “MonoBehaviour.bindings.cs” source code (https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Ex... Read more

0
votes
Fixed

"Top level scope allocation is permitted only on the main thread." error...

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Aug 04, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a2, 7000.0.0a1

Reproduction steps:1. Open the attached project "NativeAllocationIssue-2023.1"2. Enter Play mode Expected result: no errors in the C... Read more

0
votes
Won't Fix

Optimize first-frame performance

Package: Entity Component System (ECS)

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Aug 04, 2023

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Version/s: 7000.0.0a1

When spawning 100,000 objects, a first-time CPU spike happens as entities rendering processing happens on the first frame. [https://... Read more

0
votes
Fixed

"Retrieving array element that was out of bounds" is thrown when setting...

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Aug 05, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0b3

How to reproduce:Open the user's attached project Expected results: No errors thrown in the Console windowActual results: "Retrievin... Read more

0
votes
Fixed

”IOException” is triggered by ApiUpdater when opening a project

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Aug 07, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a2

How to reproduce:1. Open the user’s attached “Demo.zip” project2. Open the “Editor.log” file3. Observe the file Expected result: “Ex... Read more

0
votes
Fixed

Text after the first space gets deleted when the font asset is created w...

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Aug 07, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a1

How to reproduce:1. Build And Run the user’s attached “font-definition-bug.zip” project2. Observe the result Expected result: “Text ... Read more

2
votes
By Design

EntityComponentSystemSamples project build fails with InvalidOperationEx...

Package: Entity Component System (ECS)

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Aug 07, 2023

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Version/s: 1.0.X - Entities, 1.2.X, 7000.0.0a1

Reproduction steps:1. Open the attached project “EntitiesSamples“2. Build the project Expected result: Build succeedsActual result: ... Read more

0
votes
Won't Fix

“Reuse Collision Callbacks” setting is disabled in a new project if usin...

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Aug 07, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Go to Project Settings and observe the “Reuse Colli... Read more

0
votes
Fixed

String Table marked as "Preload Table" doesn't preload asynchronously on...

Package: Localization Package

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Aug 07, 2023

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Version/s: 1.4.4, 1.5.0-pre.2

How to reproduce:1. Open the user-attached project “TestEmptyProject”2. Click Build And Run3. Observe the Player Expected result: Th... Read more

0
votes
Won't Fix

Shadows are not rendered in the Player

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Aug 07, 2023

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Version/s: 2021.3.29f1

How to reproduce:1. Open the user-attached project “Test”2. Click Build And Run3. In the Player, click “Play Game” and select any le... Read more

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