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Rendering stops and an “ArgumentNullException” error appears when disabl...
How to reproduce:1. Open the user’s attached “ResScaling.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more
The bundle path of an Addressables build contains backlashes(\\) instead...
Reproduction steps1. Open the attached project “ReproProject”2. Switch build target to Android3. Build Addressables in the Addressab... Read more
Editor closing with "Failed to present D3D11 swapchain" error when enter...
How to reproduce:1. Open the user-attached project “ShadowReceiver”2. Open the “DemoScene” scene3. Open the Scene View4. Observe the... Read more
Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...
Reproduction steps:1. Open the attached project "IMGUITest"2. Change Graphics API to Metal in the Player Settings3. Build and Run th... Read more
[iOS] “Screen.safeArea” reports wrong values when the “Show Splash Scree...
How to reproduce:1. Build And Run the user’s attached “Safe Area Bug.zip” project on an iOS device2. Observe the logs in Xcode Expec... Read more
[Android][OpenGL] Not every RenderPass calls glInvalidateFramebuffer whe...
Steps to reproduce:1. Open the attached “LegacyEmpty” project2. In Project Settings → Player → Other Settings change Scripting Backe... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce:1. Open the attached user's project "HandTrackingTest.zip"2. Make sure OpenXR is selected as the XR Plugin3. Buil... Read more
[VFX Graph] DrawRenderer does not account for Culling Mask of the Camera...
How to reproduce: Open the attached project Open TestScene Enter Play Mode Select Main Camera Unselect 'offscreenvfx' layer Expected... Read more
"Objects are trying to be loaded during a domain backup. This is not all...
Reproduction steps:1. Open the attached "repro_IN-48138.zip" project2. Open the "SquareGrid.cs" file3. Change anything (f.e., add a ... Read more
"INITIAL_MEMORY is not defined" error is thrown on building when using a...
How to reproduce:1. Open the user-attached project “LoaderWebGL”2. Click “Build And Run” Expected result: The project is built corre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code