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IndexOutOfRangeException error is thrown when entering the Play Mode in ...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Observe the Console Expected resul... Read more
"Default Network Prefabs" Scriptable Object has a lot of missing GameObj...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, select Assets -> DefaultNetwor... Read more
Switching from VR to AR mode in MR Multiplayer Tabletop Template doesn't...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and go through the tutorial3. On the... Read more
Pressing the network button doesn't bring the network menu when one of t...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and skip through the tutorial3. Pres... Read more
MR Multiplayer Tabletop Template contains broken Prefabs related to the ...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> MRTabletopAsse... Read more
MR Multiplayer Tabletop Template contains broken ParrelSync Plugin
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> Plugins -> ... Read more
Package Manager registration events are not triggered when changing regi...
Description: When switching the registry of an already installed package without changing its version, the Unity Package Manager scr... Read more
Outdated page opens when accessing Sprite Atlas v2 reference page
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New Sprite Atlas.spriteatlasv2” Sprite Atlas3. Click... Read more
UI Toolkit Style changes to "*" when UIBuilder is loading Style Classes ...
How to reproduce:1. Open the attached "IN-98390" project2. Open the UI Builder window3. In the Assets folder, locate the “GamePage.u... Read more
Values are cut off between Visual Scripting Node links when in Play mode
How to reproduce:1. Open the “IN-97816_TestVisualScripting“ project2. Enter Play mode3. In the Hierarchy tab select the “Cube” GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects