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WheelCollider damping rate value is ignored if set in edit mode
To reproduce: 1. Open repro project 2. Play scene 3. Press 'G' key Expected: both cuboids will be moving at the same speed Actual:... Read more
[Animation] Rig and Automatic Root Bone assignment
To reproduce: 1) Open attached project and scene 2) Check out the models with full skeleton Notice that their root bone in skinned ... Read more
[Physics] Inconsistent wheel colider behavior if wheel coliders exist du...
To reproduce: 1. Download and open attached "tankgame.zip" project. 2. Enter play mode. 3. Press anywhere on terrain to set a way p... Read more
Crash on skipping transcoding twice in Video
Editor crashes when you skip transcoding twice in a video. Steps to reproduce: 1) Open the attached project 2) File > Build Setting... Read more
Physics object gets stuck when sliding up a curved mesh collider at a hi...
Steps to reproduce: 1. Open user's attached project 2. Open and play scene "bug" 3. Observe that the cube sliding along one of the m... Read more
Aspect Ratio Fitter causes its sibling to move when Transform is set to ...
Steps to reproduce: 1. Download and open the attached project 2. Observe how the UI looks 3. Delete "Layer" gameObject 4. Drag the p... Read more
[Android] Setting Screen.fullScreen = false does not leave fullscreen mode
How to reproduce: 1. Open QA Attached project 2. Deploy to device 3. Notice app nav bar disappearing twice Reproduced on: 2018.1.0a... Read more
RectTransform.sizeDelta resets prefab with RectTransform position if was...
To reproduce: 1. Open project 2. Play scene 3. Press button 'A', notice that emoji is added to right upper corner of white rectangle... Read more
Vector3.Slerp returns imprecise result if 2nd vector has smaller values ...
To reproduce: 1. Open repro project 2. Open test runner 3. Run all tests Expected: 'Vector3Slerp_tIs1_ResultIsb' test will return (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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