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0
votes
Not Reproducible

[Standalone] corrupts texture, visible glitches

Graphics - General

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May 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project from DropBox (https://www.dropbox.com/sh/sciispmhi1dj9em/AADKa55MHcWPqNodZe9kgV0ja?... Read more

0
votes
Fixed

[iOS] PropertyInfo incorrect for objects serialised to JSON

IL2CPP

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1) Open the project attached by me. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4... Read more

1
votes
Fixed

Batching statistics is not collected

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the "Batching Test" scene in it. 2. Open the Profiler window. 3. Make sure that ... Read more

10
votes
By Design

[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...

Image Effects

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Jun 09, 2016

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Version/s: 5.4.0b21

To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS. 2. Observe that these errors... Read more

0
votes
By Design

Mask is not anti-aliased, contains visible jagged edges

UI

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Jun 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. open attached project 2. press play (optional, but center camera) Red - mask White - image Expected: both... Read more

2
votes
By Design

Break Prefab Instance should completely break a link to the original prefab

Assets Management

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Jun 09, 2016

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Version/s: 5.3.5p1

Reproduction steps: 1. Open attached project 2. Drag prefab "I am a Prefab" in to the Hierarchy 3. Duplicate it 4. Select duplicated... Read more

0
votes
Fixed

[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...

Progressive Lightmapper

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Jun 08, 2016

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Version/s: 5.4.0b17

1. Open the attached project 'Probes' 2. Open the available scene 3. Build & Run 4. Check built project's memory usage Note: Memory ... Read more

0
votes
Fixed

[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS

Shuriken

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Jun 09, 2016

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Version/s: 5.4.0b22

Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps: 1. Open SceneController scene from att... Read more

0
votes
Fixed

Lightining scene is too bright

UI

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Jun 09, 2016

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Version/s: 5.4.0b21

Steps to reproduce : - import the UI sample scenes - open the Lightning scene and notice it's too bright *Note: Regression from 5.... Read more

0
votes
By Design

Images still being rendered if their alpha channel is set to 0

Camera

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Jun 07, 2016

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Version/s: 5.3.5p1

Steps to reproduce : 1) Download attached project "TestUI.zip" and open in Unity 5.4.x . 2) Open Profiler and press Play. Check i... Read more

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