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HDR material light emission stops working depending on surrounding objec...
Steps to reproduce:1. Open attached “HDREmission.zip” Unity project2. Open “Main” scene3. Select “Cube” object (child of “Repro” obj... Read more
CharacterController.IsGrounded gets set to False in Standalone build
Steps to reproduce:1. Open attached project "2dot5_Demo" (OC link)2. Build for Windows Note: the WebGL build works fine so maybe thi... Read more
[WebGL] Web socket server does not process the echo request for all conn...
Steps to reproduce:1. Open project "Networking.zip"2. Build on WebGL and Windows or use builds inside the zip3. Open PC build and pr... Read more
[Android] Switching to Android Platform throws ThreadAbortException: Thr...
Switching to Android Platform throws ThreadAbortException: Thread was being aborted To reproduce:1. Open attached project2. Switch t... Read more
WebGL player fails to build when enable exceptions is set to none
Multiple exceptions are thrown failing to build Webgl Player when in publishing setting, enable exception drop-down is set to none. ... Read more
'SendMessage cannot be called during Awake' warnings when adding prefab ...
Steps to reproduce:1. Open QA attached project2. Open "UIissue" scene3. Make a prefab "PrefabTest2" game object4. Observe the warnin... Read more
[Android] Handheld.PlayFullScreenMovie with FullScreenMovieControlMode.F...
How to reproduce:1. Open attached project2. Build to device3. Click "Play video" button in the center of the screen-- Notice that af... Read more
Shaders with Tessellation and Custom Lighting break
How to reproduce:1. Open Unity2. Load tester-submitted project(Link to OwnCloud archive in the edit section)3. Open 'TessMaterialTes... Read more
[UI] Tooltips are displayed in the field names in the Lighting Window
Steps to repro: 1. Open Unity;2. Create new project;3. Open Lighting Window (Window>Lighting>Settings);4. Observe the field na... Read more
Player settings checked property Default is full screen makes game start...
Reproduction steps:1. Open Unity2. Open File -> Build Settings.. -> Player Settings..3. Set Display Resolution Dialog to Hidde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked