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[Hololens] Cannot deploy app bundle via App Manager portal
Having trouble deploying an app bundle. - Deploy will fail outright when I do not add dependencies. - Deploy will succeed if I add ... Read more
Particle system Inherit Velocity is ignored when using Inherit Velocity ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Particle System 3. In Game View, drag the Particle System b... Read more
[Shuriken] Unity crashes when duplicating/moving nested particle systems...
Repro steps: 1. Open Crash scene from the attached project. 2. Select both systems, duplicate and move them a bit. 3. Repeat 2) unti... Read more
RenderTexture.ConvertToEquirect converts the render texture to the oppos...
How to reproduce: 1. Open attached Unity project "ConvertToEquirect" 2. Load scene "main" 3. Enter the play mode Expected result: T... Read more
Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...
To reproduce: 1. Open attached project; 2. Open "Scene" scene; 3. Enable VR (Edit > Project Settings > XR Settings); 4. Build & Run ... Read more
sRGB setting is ignored when Particle System is sampling color of a text...
To reproduce: 1. Open my attached project 2. Enter Play mode (or click on Particle System) 3. Observe differences between object wit... Read more
[HDRP] Transparent objects are sort of cut-off at the edges of the window
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP][Metal] The fog in SkyFogTest doesn't affect the cubes, they are n...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
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