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When Saving a build, if the name of the build file matches a folder - th...
Steps to reproduce: 1. Open build settings on any platform 2. Click Build 3. As the filename for your build write in the name of a f... Read more
[Packman] Package manager window briefly shows "There are no packages se...
Steps to reproduce: 1. Open user attached project 2. Enter the package manager UI (Project --> Packages --> Manage) 3. Notice that "... Read more
[Packman] Scrolling through the package manager UI package list is too slow
Steps to reproduce: 1. Open user attached project 2. Open the package manager window (Project --> Packages --> Manages) 3. Select "B... Read more
"ParticleSystem.Update" costs a significant amount of performance, even ...
How to reproduce: 1. Download attached project file and open "Scene" 2. Open Profiler and enter Play Mode Expected result: No cost ... Read more
Inner's ExpandHeight is not enforced when outter GUILayout.BeginScrollVi...
To reproduce: 1. Download attached project "TestGUIExpand.zip" and open in Unity 2. Open "Test01" scene 3. Open TestEditor (Tests >... Read more
.NET3.5 Editor crashes from a fixed statement in unsafe .dll compiled by...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: Crash Reproduced on 5.6.5p1, 2017.1.3p1, 2... Read more
[Android]Larger Single channel textures crash on Android when imported a...
1. Open the attached "TextureCrash" project and build it to device 2. Open the built application and press "Load BC4 Scene" Result:... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce: 1. Download attached project file and open "main" Scene 2. Enter Play Mode Actual result: Unity crash Expected: U... Read more
Mouse pointer stays hidden once Collab history tab is opened and is cove...
1. Create a new project 2. Press the Collab button 3. Press "Start now!" 4. Once the files are synched press the Collab button again... Read more
Visual Studio doesn't autocomplete when pressing [ or ]
To reproduce: 1. In a new project, open any script with Visual Studio 2017 2. Create a class field float[] array; 3. Try writing "a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP