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Wwise Unity Integration upgrade fails due to meta files being created in...
Steps to reproduce:1. Create a new project in 2021.3.23f12. Download Wwise Launcher (Audiokinetic Launcher)3. Download and install t... Read more
[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a failing test in one of our CI jobs. Basically it is a test that ... Read more
The main thread is stopped when the SetActive(false) on a GameObject is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
[macOS] Scene view is not rendered, warning and errors are thrown in the...
How to reproduce:1. Create a new Unity project using a 3D Sample Scene (HDRP) Template2. Observe the Scene view and Console window E... Read more
[Win Vulkan] UniversalGraphicsTest_Foundation project crash on GfxVersio...
Steps to reproduce: Checkout to unity:2022.3/staging branch Open UniversalGraphicsTest_Foundation project ProjectSettings > Playe... Read more
Serialized Key Code type fields are changed to a different type than the...
How to reproduce:1. Open the user’s attached “TestInputBug.zip” project2. In the Hierarchy window, select “GameObject” GameObject3. ... Read more
Very high CPU and GPU usage when 2 game views are visible at the same time
Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more
The localization "Smart" checkbox automatically unchecks itself when the...
How to reproduce:1. Open the user-attached project “localizationTest”2. In the Project Window select the Localization → Session Asse... Read more
UI RectTransform values change in the Inspector when reopening the Editor
How to reproduce:1. Open the "IN_48224" project2. Open the "Test" Scene3. In the Hierarchy select the "RELOAD AND WATCH ME MOVE" Gam... Read more
[HDRP] Pixel displacement + Depth offset combination of materials not wo...
Reproduction in HDRP project: 1) Create new material 2) Enable Pixel Displacement 3) Enable Depth Offset 4) Apply the material on an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes